Ok, so I think I am a developer. Here is a few screens from my upcoming release, Fall 2007, of what I am currently calling Gang Land, an Evolving Band of Warriors. This game is a strategy game based on your career as a new gang leader. You are the coordinator of a gang of warriors that when hurt in battle can gain skills, lose eyes, have limbs torn off, and much more. Each injury and horrific thing that happens to each member in battle will change their abilities to fight and sometimes lead to the gang members retirement from fighting.
Your gang members will gain XP from fighting battles and improve as they fight. This allows for a gang member to go from new recruit to backbone of your gangs offensive and defensive actions. Be warned though, a gang members life is very violent, one bad battle and your member could be crippled and down to one leg, or hand. This will completely change how you will have to treat this member and use him in battle.

This is the current Title Screen of Gang Land. The title screen basically combines sound and particle effects to put you into a simulated battle with gun shots all around you in 3D sound.

This image is of the main menu screen of Gang Land. Gang land has several unique features for a strategy game. On the right hand side of the main menu there are a series of portraits of randomly generated gang members. In the game when you start off or get a new recruit that new member will have both a unique name, as well as a completely unique face. You will be able to recognise your gang members by their face token, as well as enemy gang members by theirs as well. This shot also shows the ability, in some menu screens for you to shoot holes in the menu by clicking the mouse off of any buttons. This is interestingly fun.
I will keep you all posted here on the development of this new title. Plus in the future look for me setting up the Games homepage for a more in depth look at the game itself.